Closed Beta starts 26th of March

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There is good news and there is bad news. The good news is that Everquest Next Landmark Closed Beta starts on 26th of March ! You heard that right, sooner than predicted we’re going to be part of the closed beta experience.

The bad news is that we won’t get caves and tunnels as soon as closed beta starts, those features are a few weeks away still. Same with water. And the worst news of them all is that Alpha is going to end on 23rd of March. 3 days of server downtime, it’s a long time to wait for all of us that spent a lot of time logged in during alpha.

All the players that have Trailblazer accounts will receive the 4 beta keys they can give away in their e-mail later on today. Time to bring our friends in !

I’ll keep you updated as we learn more from the awesome developers of Everquest Next Landmark !

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Character Creation

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There isn’t much to discuss on this subject, the character creation interface doesn’t have to many options at this point in time. This feature is not a priority at this stage of the game, but in time we will get more options.

Race: for now we are all stuck playing as humans. I would like to be a furry creature, but I still have to wait for that.

Gender: there isn’t much to discuss here, you can choose to be either male or female.

Face: there are 3 types of faces you can pick from. 3 for male characters and 3 for female characters. The faces are not very different, but still it gives you something to choose from.

Skin Tone: there are 9 skin tones for both male and female characters.

character screen

Hair: 5 custom hair styles for each male and female characters are available to choose from. The hair styles that are in-game for now are quite unique, I like them.

Facial Hair: there are 4 facial hair options for female characters and 3 for male characters. I know, 4 facial hair options for females… but hey, try them out !

Hair Color: 12 hair colors are available at the moment for both male and female characters.

Eye Color: you can choose from 8 eye colors for each gender character.

For now you can only have one character per account.

Category: Guide | Tags:

Emotes and commands guide

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The emotes in EQNext Landmark are really awesome. Someone put in a lot of effort to create them.

It’s the first time when I see an emote animation change according to the mood of the character. I think it’s a great idea although it’s 3 x the work.

When I first discovered that there are moods and not only emotes I spent a lot of time trying out each emote in each mood and having a blast with it.

So there are 3 categories of commands, emotes, moods and slash commands for the game. Let’s check the out one by one.

Slash commands

/who – shows a list of all the names of the players that are currently online on the server you are on and the total number of the players at the bottom of the name list.

/loc – shows your current location on the map using X, Y and Z coordinates. For now there is no way to look for specific coordinates on the map so this command is not very useful unless you’re trying to report a bug or something.

/camp – prompts a message asking if you want to log out of the game.

/exit – prompts a message asking if you want to exit the game.

/tell [Player name] – sends a whisper to a certain player.

/r or /reply – send a whisper to the last person that sent you a tell. Can’t use this command unless a player whispered you already.

/afk – should tag you as afk, but for now all it does it send an empty reply back to anyone that sends you a tell.

/emote [message] – displays the [message] that you typed as an emote.

/yell or /shout – sends a message to the entire map you’re currently on.

/bug - brings up the Bug Report interface.

/join [channel] – using this command you can create or join a new channel. Each new channel you join will create a new tab in your chat interface.

/leave [channel] – this command allows you to leave a certain channel. It’s specific tab in the chat interface will disappear when you leave the channel.

/reportclaim - brings up the Claim Report interface. If someone is building offensive things using this command and filling up a report will bring that claim to the attention of customer support and it will receive a review.

Moods

You can set a certain mood for your character. There are four moods in total for now, default, sad, angry and happy.

/happy - puts your character in a happy mood. You’ll have a big smile and put a lot of heart in your emotes.

/sad – makes your character sad, you’ll hang your head and be disappointed in all your other emotes.

/angry – puts your character in an angry mood. Other players might get hurt when they are around you.

The default mood is the mood your character is in when you log into the game. One you type one of the mood commands above there is no way to get back into the default mood unless you relog. At least I haven’t found a way yet.

For each of the moods, your emotes will look different. My favorite emote of them all is /cheer in the /angry mood. The sarcastic slow clapping makes me giggle all the time.

Emotes

Remember, each emote has a different animation for each of the moods above. Don’t forget to try them all !

Also the animation of an emote won’t go away so easily, I think this is still work in progress, but if you want to stop your character from doing a certain animation /stand works most of the times.

/beg

/bow - try this emote in combination with /kneel

/cheer

/cry

/drunk

/flirt

/giggle

/kneel

/laugh

/no

/onod – “You nod like Omeed” says it all, you nod with a huge smile and big eyes. This emote is not affected by your character’s mood.

/point

/shoo

/shrug

/skip - use /stand if you want to get back to normal walking

/sob

/stand - this emote stops you from dancing, kneeling, etc.

/talk

/taunt

/wave

/yes

Category: Guide | Tags:

Getting ready for closed beta

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Everquest Next Landmark closed beta is just around the corner. By the end of March we’ll see our resources and claims get wiped and the world will be reborn from it’s ashes.

As you’ve seen with the patch that came on 13th March there will be major changes done to the game before the Closed Beta starts so all the guides will need to be updated with the new stuff.

This is going to take me a while, but there are a few things to look forward to !

Beginner Guide will be up before Closed Beta starts, to give a helping hand to the new players that will be joining the community. An updated Harvesting Guide is going to be posted as well in the following days along with the updated Mining Guide. I thought that by this time we would have all the materials available in-game, but we are still lacking Mithril and other tier 4 and 5 materials that’s why I haven’t done any updates to the Mining Guide, but there is no way around it now that a lot of things got changed.

Also keep an eye out of the “Getting ready for the wipe” post !

Until then come enjoy the natural wonders born on Serenity – Gully, a few steps to the South – East of the Portal Spire. Be amazed at the volcanic eruptions that light up the night sky, take a swim in the cold lake under the gaze of the ancient trees or bring your Grappling Hook and explore the cave !

And don’t forget to pay a visit to http://eqnbuilder.com/volcano-eruption/ !

Category: News | Tags:

Simple Large Chest

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The Simple Large Chest is a prop you can make using a Cobalt Reinforced Saw Table (or better).

To make a Simple Large Chest you need the following materials:

  • 30 Essence of Earth (which can be obtained by mining plain Stone, Dirt or Sand)
  • 20 Cobalt Ingots (2000 Cobalt Ore)
  • 40 Plain Wood Planks (4000 Plain Wood Logs)

This prop is not just a nice chest you can use to decorate your claim, it’s also serves as a small vault which allows you to store 30 items.Simple Large Chest

The chest storage space is not shared with the vault, but you can have a maximum of 5 chests on your claim at a time. This doesn’t mean you can have 5 Simple Large Chests and 5 Small Ornate Chests, it means both types of chests count for the limit of 5.

The small chest can only store only 15 items while the Simple Large Chest can store 30. I guess it’s and easy choice if it comes down to store stage.

The bad part about these chests is that they have to be empty if you want to pick the chest up.

Category: Claims | Tags: , ,

Large Barrel

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The Large Barrel is a prop you can craft using a Tungsten Reinforced Saw Table (or better).

To make a Large Barrel you need the following materials:

  • 5 Tungsten Ingots (500 Tungsten Ore)
  • 15 Plain Wood Planks (1500 Plain Wood Logs)

This prop looks like a barrel the vikings would use. It’s more rough looking then the Medium Barrel.

It looks like it’s made out of forge iron and Burled Wood to me, but it requires Tungsten Ore and Plain Wood Planks to make.

Large Barrel

Category: Mining | Tags: , ,

Ornate Small Chest

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The Ornate Small Chest is a prop that can be crafted using a Copper Reinforced Saw Table (or better).

To make an Ornate Small Chest you need the following resources:

  • 15 Essence of Earth (which can be obtained from mining plain sand, dirt or stone)
  • 10 Silver Ingots (1000 Silver Ore)
  • 10 Iron Ingots (1000 Iron Ore)
  • 10 Burled Wood Planks (600 Burled Wood Logs)

This is not just a simple props, it also serves as a small vault in which you can store your stuff. The Ornate Small Chest has 15 slots. You can have a maximum of 5 chests on the claim, so don’t craft to many (like I did) and be stuck with them after because you can’t place them.

Ornate Small Chest

Category: Claims | Tags: , ,

Medium Barrel

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The Medium Barrel is a prop that you can craft using a Copper Reinforced Saw Table (or better).

To create a Medium Barrel you need the following resources:

  • 5 Iron Ingots (500 Iron Ore)
  • 10 Plain Wood Planks (1000 Plain Wood Logs)

 

This prop is a barrel made out of the same grey wood as the coffee table. I wish we had the option to use that color for wood.

This prop can be used in a lot of creative ways, not just as a simple barrel.

Medium Barrel

Category: Claims | Tags: , ,

Wooden Chair

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The Wooden Chair is a prop that you can craft using a Copper Reinforced Saw Table (or better).

To create a Wooden Chair you need the following materials:

  • 5 Copper Ingots (500 Copper Ore)
  • 10 Plain Wood Planks (1000 Plain Wood Logs)

This is the only chair prop we got to work with at the moment. It’s a rustic chair and it doesn’t look very comfortable if you ask me. There is a higher chance to poke your eye out when to sit down and have a nice drink in this chair.

This prop can be scaled. The smallest you can get it toWooden Chair be is 1 voxel long, 1 voxel wide and 3 voxels tall. The biggest you can make it it’s around 10 voxels long, 9 voxels wide and 23 voxels tall.

The main use of this prop is, of course, being a chair. But there are more interesting things you can use it for.

For example, you can use the back side of an enlarged chair to create a part of a mattress for your bed… and it’s going to be blue ! The only cloth material we have to work with right now are the pillows which are red. Having a change of color here and there it’s not bad, that is, if you have enough space to hide the rest of the enrage prop.

Category: Claims | Tags: , ,

Coffee Table

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The Coffee Table is a prop you can craft using a Copper Reinforced Saw Table (or better).

To create a Coffee Table you need the following resources:

  • 5 Iron Ingots (500 Iron Ore)
  • 10 Plain Wood Planks (1000 Plain Wood Logs)

This prop looks a lot like the door props. This opens the possibility to combine them without having to much of a difference.

For example I made an ore chest using Coffee Tables, a door and some ore. The tables made out the sides of the chest, while the door was used at the lid of the chest. Was a nice prop I made for my claim, given that the chest we can just craft don’t open or close.

Coffee Table

Category: Claims | Tags: , ,