The emotes in EQNext Landmark are really awesome. Someone put in a lot of effort to create them.
It’s the first time when I see an emote animation change according to the mood of the character. I think it’s a great idea although it’s 3 x the work.
When I first discovered that there are moods and not only emotes I spent a lot of time trying out each emote in each mood and having a blast with it.
So there are 3 categories of commands, emotes, moods and slash commands for the game. Let’s check the out one by one.
/who – shows a list of all the names of the players that are currently online on the server you are on and the total number of the players at the bottom of the name list.
/loc – shows your current location on the map using X, Y and Z coordinates. For now there is no way to look for specific coordinates on the map so this command is not very useful unless you’re trying to report a bug or something.
/camp – prompts a message asking if you want to log out of the game.
/exit – prompts a message asking if you want to exit the game.
/tell [Player name] – sends a whisper to a certain player.
/r or /reply – send a whisper to the last person that sent you a tell. Can’t use this command unless a player whispered you already.
/afk – should tag you as afk, but for now all it does it send an empty reply back to anyone that sends you a tell.
/emote [message] – displays the [message] that you typed as an emote.
/yell or /shout – sends a message to the entire map you’re currently on.
/bug - brings up the Bug Report interface.
/join [channel] – using this command you can create or join a new channel. Each new channel you join will create a new tab in your chat interface.
/leave [channel] – this command allows you to leave a certain channel. It’s specific tab in the chat interface will disappear when you leave the channel.
/reportclaim - brings up the Claim Report interface. If someone is building offensive things using this command and filling up a report will bring that claim to the attention of customer support and it will receive a review.
You can set a certain mood for your character. There are four moods in total for now, default, sad, angry and happy.
/happy - puts your character in a happy mood. You’ll have a big smile and put a lot of heart in your emotes.
/sad – makes your character sad, you’ll hang your head and be disappointed in all your other emotes.
/angry – puts your character in an angry mood. Other players might get hurt when they are around you.
The default mood is the mood your character is in when you log into the game. One you type one of the mood commands above there is no way to get back into the default mood unless you relog. At least I haven’t found a way yet.
For each of the moods, your emotes will look different. My favorite emote of them all is /cheer in the /angry mood. The sarcastic slow clapping makes me giggle all the time.
Remember, each emote has a different animation for each of the moods above. Don’t forget to try them all !
Also the animation of an emote won’t go away so easily, I think this is still work in progress, but if you want to stop your character from doing a certain animation /stand works most of the times.
/bow - try this emote in combination with /kneel
/onod – “You nod like Omeed” says it all, you nod with a huge smile and big eyes. This emote is not affected by your character’s mood.
/skip - use /stand if you want to get back to normal walking
/stand - this emote stops you from dancing, kneeling, etc.